23 February 2024 The Irish Film & Television Network
Ten trainees selected for 2021 Animation, VFX & Games Graduate Traineeship
18 Oct 2021 : News Desk
Animation, VFX & Games Graduate Traineeship
Screen Skills Ireland, the skills development unit within Screen Ireland, and Animation Skillnet have announced the Animation, VFX & Games Graduate Traineeship participants and host studios for the second programme of 2021.

The traineeship, which has been running since 2016, has a great track record with over 90% of participants going on to gain further work in the industry, either with their host studio or with another studio. Earlier this year, 6 trainees were placed in four studios for the first programme of 2021.

Targeted at developing skills and talent in the Irish animation, VFX, and games sectors, this interaction of the programme will take place over a 3 month period. It will involve a mix of on-the-job learning and mentoring with studios remotely as well as additional specialist training delivered through Screen Skills Ireland and Animation Skillnet.

The five participating studios and 10 trainees for the second Graduate Traineeship programme of 2021 are:

  • Cartoon Saloon: Robert Bowler, Lucy Hirst and Olga Pelihh
  • Jam Media: Zoe Robinson
  •  Lighthouse Studios: Ellen McCullough, Sean Roberts and Lapo Moson
  •   Piranha Bar: Flauberth de Carvalho and Alessia Lorio
  •  StoryToys: Tara Jay Burke

The traineeship kicks off on Tuesday the 26th of October with a week of specialised online training, featuring talks from experts on the latest creative and technological advances in the area of VFX and animation, as well as soft skills such as emotional intelligence and time management.

Speaking about the traineeship, Gareth Lee, Screen Skills Ireland Manager, said: “We are very pleased to be launching this year’s second iteration of this highly successful programme. We are delighted to be able to support 16 trainees in total over the course of 2021, especially in light of the many new challenges facing graduates in the sector currently. The Irish animation, VFX, and games sectors are hugely important to Ireland’s digital and creative economy and the traineeship continues to be an integral link to bring new talent into the sector.”

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