Company: |
Brown Bag Films |
Position: |
Senior Texture Artist |
Location: |
Dublin |
Contact: |
Vita Rinkuna |
Address: |
1st Floor, Block F, Smithfield Market, Dublin 7, Ireland |
Phone: |
n/a |
Date Posted: |
December 9th |
Email: |
n/a
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Job Title: Senior Texture Artist, Dublin
REPORTING TO: Texturing Supervisor
Supervised by: Texturing Supervisor/Art Director/CG Supervisor
SUMMARY OF THE ROLE:
The position of Senior Texture Artist requires someone with a thorough knowledge of 3D software, with several years of experience in a similar senior role working on broadcast or film projects.
Successful applicants will have excellent communication skills, attention to detail, and the ability to work collaboratively with multiple tasks in a fast-paced production. They will have a well-developed 'eye' and excellent working knowledge of colour, art and design.
Key Responsibilities:
- Ability to texture in various specified styles depending on CG project.
- Create Textures for 3D characters, props, and sets within Substance Painter or Mari.
- Knowledge of Zbrush for use in creation of displacement and normal maps.
- Create & Review UVs in Udim.
- Works closely with Lead Texture Artist to achieve desired look for assigned project.
- Act as additional support for Texture Lead (expected to fill-in for Lead for short durations, such as vacations and illness).
- Will be assigned and deliver a weekly quota of tasks as set by production management.
- Working with the lead texture artist (both technically and visually).
- Expected to contribute to the creation of the texture and shading libraries.
- Provide support for the in-house and external Texturing teams, both creatively and technically, to facilitate the completion of texturing assignments on schedule.
Key Requirements Skills required:
- Advanced knowledge of programs such as Mari, Substance painter, Zbrush.
- Advanced understanding of light, color, contrast, shading, and ability to follow 2D concepts and designs.
- Working knowledge of Shading & Lighting in Arnold/VRay.
- Must be capable of creating painterly, stylized, procedural, and photorealistic textures in several specified styles.
- The ideal candidate must have a critical eye with his or her own work, be able to follow reference material and concept art, be organized.
- Have the ability to problem solve, be resourceful and creative, and work well with a team.
- Ability to work as part of a team as well as be resourceful and self-driven.
Knowledge/experience required:
- Must have 5 + years’ experience working as a Texturing Artist (or similar position) in either broadcast or feature film work.
- Task Driven, self-motivated, and proactive.
- Must be open to direction.
- Bachelor’s Degree/Diploma in Fine Art, Illustration or equivalent job experience.
- Must have a portfolio and preferably online demo reel that demonstrates texture painting, material creation.
- In-depth understanding of colour theory and application.
- Understanding of Maya, UV layout principles, and CG Pipeline.
- The ability to create and use Materials in Substance Painter.
- Understanding of Basic Fur and painting a diffuse map.
- Excellent verbal and written communication skills. Excellent organizational skills.
- Ability to multitask effectively, prioritize competing demands, and follow through on details.
- Must be flexible enough to deal with changing role requirements and changing technology.
Click here to apply.
Apply Now / Email: n/a
Deadline:
www.brownbagfilms.ie
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